180.812 (20S) Human Centered Computing I (HCC)

Sommersemester 2020

Registration deadline has expired.

First course session
10.03.2020 10:00 - 14:00 V.1.04 On Campus
... no further dates known

Overview

Lecturer
Course title german Human Centered Computing I (HCC)
Type Lecture - Course (continuous assessment course )
Hours per Week 2.0
ECTS credits 4.0
Registrations 29 (25 max.)
Organisational unit
Language of instruction English
possible language(s) of the assessment English
Course begins on 10.03.2020
eLearning Go to Moodle course
Remarks (english)

In case the number of registered participants exceeds the maximal number of participants (25), students in the Media and Convergence Management program and students in the Games Studies & Engineering program will be favoured.

Time and place

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Course Information

Intended learning outcomes

After successfully completing the course, a student 

  • has developed a visual literacy and an awareness of the importance of visual design in digital media and print media 
  • is familiar with the domain-specific vocabulary 
  • is able to identify essential design flaws in others' visual designs and knows how to avoid such in his/her own designs 
  • is able to make appropriate decisions regarding font selection, color selection, and element layout for visual designs
  • is familiar with some of the basic psychological processes involved in visual communication and interpretation of visual information
  • understands and can use the basic concepts, elements and principles of visual design

Teaching methodology including the use of eLearning tools

lectures, practical and theoretical in-class exercises, group project, exam

Course content

Not only artistically talented persons and design experts can create appealing and purposeful visual designs. This course is for the beginning "visual communicator", or anyone who wants to shape convincing visual designs (such as graphical user interfaces for desktop applications and mobile apps, web pages, posters, logotypes, presentation slides, flyers). This course provides the theoretical and practical foundations necessary for effective visual communication.

Topics:

  • human-centered design
  • visual psychology / human perception
  • design theory
  • typography / text
  • color theory
  • graphics / images
  • information graphics

Prior knowledge expected

NO

Curricular registration requirements

NO

Literature

Most introductory books on visual design covers most (or many) of the topics discussed in the course. Below is a list of some suitable books. The list could easily be extended. The university library has a nice collection, including some of the books listed below. 

In English: 

  • Evans, P. & Thomas, M.A.: Exploring the Elements of Design, Delmar, 2013. 
  • Johnson, J.: Designing with the Mind in Mind, Morgan Kaufmann, 2014. 
  • Lidwell, W., Holden, K., & Butler, J.: Design – Die 100 Prinzipen für erfolgreiche Gestaltung, stiebner, 2004. 
  • Millman, D.: The Essential Principles of Graphic Design, How Books, 2008. 
  • Poulin, R.: The Language of Graphic Design, Rockport, 2011. 
  • Schlatter, T. & Levinson, D.: Visual Usability. Morgan Kaufmann, 2013. 

In German: 

  • Stapelkamp, T.: Screen- und Interfacedesign, Springer, 2007. 
  • Teeps I.E.: Joy-of-Use, VDM Verlag Dr. Müller, 2006. 
  • Thissen, F.: Kompendium, Screen-Design, Springer, 2001. 
  • Wäger, M.: Grafik und Gestaltung, Galileo Press, 2010.

Examination information

Im Fall von online durchgeführten Prüfungen sind die Standards zu beachten, die die technischen Geräte der Studierenden erfüllen müssen, um an diesen Prüfungen teilnehmen zu können.

Modified examination information (exceptional COVID-19 provisions)

  • Oral online exam OR written exam

AND

  • Group project OR Hand-Ins

Examination methodology

  • Written exam
  • Group project + presentation
  • In-class participation

Grading scheme

Grade / Grade grading scheme

Position in the curriculum

  • Master's degree programme Media and Convergence Management (SKZ: 150, Version: 13W.2)
    • Subject: Human Centered Computing (HCC) (Compulsory subject)
      • Human Centered Computing II (HCC II) ( 2.0h VC / 4.0 ECTS)
        • 180.812 Human Centered Computing I (HCC) (2.0h VC / 4.0 ECTS)
          Absolvierung im 2. Semester empfohlen
  • Master's degree programme Game Studies and Engineering (SKZ: 992, Version: 17W.2)
    • Subject: Gebundenes Wahlfach (19W) (Compulsory elective)
      • 4.1 Human Centered Computing ( 0.0h VC / 4.0 ECTS)
        • 180.812 Human Centered Computing I (HCC) (2.0h VC / 4.0 ECTS)
          Absolvierung im 1., 2., 3. Semester empfohlen

Equivalent courses for counting the examination attempts

This course is not assigned to a sequence of equivalent courses