780.221 (19W) Game Studies

Wintersemester 2019/20

Ende der Anmeldefrist
31.10.2019 23:59

Erster Termin der LV
08.10.2019 08:00 - 10:00 , N.0.27
Nächster Termin:
22.10.2019 08:00 - 10:00 , N.0.27

Überblick

Lehrende/r
Tutor/in/Innen
LV-Titel englisch
Game Studies
LV-Art
Vorlesung
Semesterstunde/n
2.0
ECTS-Anrechungspunkte
4.0
Anmeldungen
24
Organisationseinheit
Unterrichtssprache
Englisch
mögliche Sprache/n der Leistungserbringung
Englisch
LV-Beginn
08.10.2019
eLearning
zum Moodle-Kurs
Anmerkungen

Class always starts at 8.30am!

LV-Beschreibung

Intendierte Lernergebnisse

Understand the basic concepts and critical dimensions of game studies, their historical development, as well as current debates and perspectives in the field. Become familiar with central authors, foundational texts, and defining theories. Learn to contextualise videogames in various critical frameworks  and participate in the analysis of sample material during the lecture.

 At the end of the semester, you will be well equipped to competently analyse videogames from a cultural perspective in an academic framework and to draw essential connections between theories, games, and society.

Lehrmethodik

Lecture sessions with in-class discussions of selected videogame examples. Integrated e-learning blocks.

Inhalt/e

This blended learning lecture will give students an overview of core topics in game studies. It will provide historical and social context, as well as signature examples for each of the topics treated.

Literatur

Students will not be expected to buy any material as everything they need will be made available on Moodle.

Prüfungsinformationen

Prüfungsmethode/n

Written exam with combinations of multiple choice and open answers. There will also be a short critical essay available as a bonus option that offers students a choice of topic and that replaces the question combination with the fewest total points.

Prüfungsinhalt/e

Only material discussed in class will be part of the exam. There is one combination of a MC and an OA question per lecture session, and students have to select 10 out of the 12 sections to answer. Students will also have the option to write a short critical essay about one videogame of their choice.

Beurteilungskriterien/-maßstäbe

MC questions ask students to reproduce basic information from the sessions. OA questions require the ability to contextualise and critically reflect upon theories and games. The Bonus Option gives every student the opportunity to bring in their special interests and to make up for weaknesses elsewhere.

Beurteilungsschema

Note/Grade Benotungsschema

Position im Curriculum

  • Masterstudium Game Studies and Engineering (SKZ: 992, Version: 17W.2)
    • Fach: Game Studies (Pflichtfach)
      • Game Studies ( 0.0h VO / 4.0 ECTS)
        • 780.221 Game Studies (2.0h VO / 4.0 ECTS)
          Absolvierung im 1. Semester empfohlen

Gleichwertige Lehrveranstaltungen im Sinne der Prüfungsantrittszählung

Wintersemester 2018/19
  • 780.221 VO Game Studies (2.0h / 4.0ECTS)
Wintersemester 2017/18
  • 780.221 VO Game Studies (2.0h / 4.0ECTS)