780.300 (18W) Privatissimum zur Praxis
Überblick
- Lehrende/r
- LV-Titel englisch Privatissimum for the Internship Game Studies and Engineering
- LV-Art Privatissimum (prüfungsimmanente LV )
- Semesterstunde/n 0.0
- ECTS-Anrechnungspunkte 2.0
- Anmeldungen 0 (12 max.)
- Organisationseinheit
- Unterrichtssprache Englisch
- LV-Beginn 01.10.2018
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Anmerkungen
This course is only directed at all Game Studies and Engineering students currently undertaking the practice subject, also referred to as practical internship (subject reference 3 - Game Production).
It is based upon individual supervision of the students and has no fixed dates.
Please contact the lecturers per email to discuss topic, time plan, and general goals for your internship.
Zeit und Ort
LV-Beschreibung
Inhalt/e
Students will work on a project, defined in advance, under the expert supervision of a university lecturer. The project must have practical aspects related to game studies, game design, and game engineering. The project shall have practical relevance, it is also welcome to propose projects in collaboration with a company, a public administrative body, a non - profit organisation, or a non-university research institution.
Prüfungsinformationen
Beurteilungskriterien/-maßstäbe
Students will be graded based on their performance during the privatissmum and based on a report to be submitted at the end of the course.
Beurteilungsschema
Note BenotungsschemaPosition im Curriculum
- Masterstudium Game Studies and Engineering
(SKZ: 992, Version: 17W.2)
-
Fach: Game Production
(Pflichtfach)
-
Privatissimum zur Praxis (
0.0h PV / 2.0 ECTS)
- 780.300 Privatissimum zur Praxis (0.0h PV / 2.0 ECTS) Absolvierung im 3. Semester empfohlen
-
Privatissimum zur Praxis (
0.0h PV / 2.0 ECTS)
-
Fach: Game Production
(Pflichtfach)