180.812 (19S) Human Centered Computing I (HCC)

Sommersemester 2019

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Erster Termin der LV
21.03.2019 10:00 - 13:00 V.1.04 On Campus
... keine weiteren Termine bekannt

Überblick

Lehrende/r
LV-Titel englisch Human Centered Computing I (HCC)
LV-Art Vorlesung-Kurs (prüfungsimmanente LV )
Semesterstunde/n 2.0
ECTS-Anrechnungspunkte 4.0
Anmeldungen 29 (30 max.)
Organisationseinheit
Unterrichtssprache Englisch
LV-Beginn 21.03.2019
eLearning zum Moodle-Kurs
Anmerkungen

In case the number of registered participants exceeds the maximal number of participants (30), students in the Media and Convergence Management program and students in the Games Studies & Engineering program will be favoured.

Zeit und Ort

Liste der Termine wird geladen...

LV-Beschreibung

Intendierte Lernergebnisse

After successfully completing the course, a student 

  • has developed a visual literacy and an awareness of the importance of visual design in digital media and print media 
  • is familiar with the domain-specific vocabulary 
  • is able to identify essential design flaws in others' visual designs and knows how to avoid such in his/her own designs 
  • is able to make appropriate decisions regarding font selection, color selection, and element layout for visual designs
  • is familiar with some of the basic psychological processes involved in visual communication and interpretation of visual information
  • understands and can use the basic concepts, elements and principles of visual design

Lehrmethodik inkl. Einsatz von eLearning-Tools

lectures, practical and theoretical in-class exercises, group project, exam

Inhalt/e

Not only artistically talented persons and design experts can create appealing and purposeful visual designs. This course is for the beginning "visual communicator", or anyone who wants to shape convincing visual designs (such as graphical user interfaces for desktop applications and mobile apps, web pages, posters, logotypes, presentation slides, flyers). This course provides the theoretical and practical foundations necessary for effective visual communication.

Topics:

  • human-centered design
  • visual psychology / human perception
  • design theory
  • typography / text
  • color theory
  • graphics / images
  • information graphics

Erwartete Vorkenntnisse

NO

Literatur

Most introductory books on visual design covers most (or many) of the topics discussed in the course. Below is a list of some suitable books. The list could easily be extended. The university library has a nice collection, including some of the books listed below. 

In English: 

  • Evans, P. & Thomas, M.A.: Exploring the Elements of Design, Delmar, 2013. 
  • Johnson, J.: Designing with the Mind in Mind, Morgan Kaufmann, 2014. 
  • Lidwell, W., Holden, K., & Butler, J.: Design – Die 100 Prinzipen für erfolgreiche Gestaltung, stiebner, 2004. 
  • Millman, D.: The Essential Principles of Graphic Design, How Books, 2008. 
  • Poulin, R.: The Language of Graphic Design, Rockport, 2011. 
  • Schlatter, T. & Levinson, D.: Visual Usability. Morgan Kaufmann, 2013. 

In German: 

  • Stapelkamp, T.: Screen- und Interfacedesign, Springer, 2007. 
  • Teeps I.E.: Joy-of-Use, VDM Verlag Dr. Müller, 2006. 
  • Thissen, F.: Kompendium, Screen-Design, Springer, 2001. 
  • Wäger, M.: Grafik und Gestaltung, Galileo Press, 2010.

Prüfungsinformationen

Im Fall von online durchgeführten Prüfungen sind die Standards zu beachten, die die technischen Geräte der Studierenden erfüllen müssen, um an diesen Prüfungen teilnehmen zu können.

Beurteilungsschema

Note Benotungsschema

Position im Curriculum

  • Masterstudium Media and Convergence Management (SKZ: 150, Version: 13W.2)
    • Fach: Human Centered Computing (HCC) (Pflichtfach)
      • Human Centered Computing II (HCC II) ( 2.0h VC / 4.0 ECTS)
        • 180.812 Human Centered Computing I (HCC) (2.0h VC / 4.0 ECTS)
          Absolvierung im 2. Semester empfohlen
  • Masterstudium Game Studies and Engineering (SKZ: 992, Version: 17W.2)
    • Fach: Gebundenes Wahlfach (Wahlfach)
      • Modul: Game Engineering
        • 4.1 Human Centered Computing ( 0.0h VC / 4.0 ECTS)
          • 180.812 Human Centered Computing I (HCC) (2.0h VC / 4.0 ECTS)
            Absolvierung im 1., 2., 3. Semester empfohlen

Gleichwertige Lehrveranstaltungen im Sinne der Prüfungsantrittszählung

Wintersemester 2023/24
  • 180.812 VC Human Centered Computing I (HCC I) (2.0h / 4.0ECTS)
Wintersemester 2022/23
  • 180.812 VC Human Centered Computing I (HCC I) (2.0h / 4.0ECTS)
Wintersemester 2021/22
  • 180.812 VC Human Centered Computing I (HCC I) (2.0h / 4.0ECTS)
Wintersemester 2020/21
  • 180.812 VC Human Centered Computing I (HCC) (2.0h / 4.0ECTS)
Sommersemester 2018
  • 180.812 VC Human Centered Computing I (HCC) (2.0h / 4.0ECTS)
Sommersemester 2017
  • 180.812 VC Human Centered Computing I (HCC) (2.0h / 4.0ECTS)
Wintersemester 2015/16
  • 180.812 VC Human Centered Computing (2.0h / 4.0ECTS)
Sommersemester 2015
  • 180.812 VK Human Centered Computing (2.0h / 4.0ECTS)
Sommersemester 2014
  • 180.812 VK Human Centered Computing (2.0h / 4.0ECTS)