180.815 (18W) Human Centered Computing II
Überblick
- Lehrende/r
- LV-Titel englisch Human Centered Computing II
- LV-Art Vorlesung-Kurs (prüfungsimmanente LV )
- Semesterstunde/n 2.0
- ECTS-Anrechnungspunkte 4.0
- Anmeldungen 32 (25 max.)
- Organisationseinheit
- Unterrichtssprache Englisch
- LV-Beginn 23.10.2018
- eLearning zum Moodle-Kurs
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Anmerkungen
In case the number of registered participants exceeds the maximal number of participants (25), students in the Media and Convergence Management program and students in the Games Studies & Engineering program will be favoured.
Zeit und Ort
LV-Beschreibung
Intendierte Lernergebnisse
By the end of this class, students should have:
- acquired a broad theoretical understanding of the methods used in Human Centered Computing/Design
- acquired a good knowledge about the user-centered design process
- acquired practical skills in applying a selected sub-set of the methods used in the user-centered design process
- extended their vocabulary with the relevant domain-specific vocabulary
Lehrmethodik inkl. Einsatz von eLearning-Tools
Lectures + discussions, exercises, and student presentations, written exam (closed book).
Inhalt/e
This class is split in two parts. The first part provides an introduction to human centered computing (HCC) and human centered design (HCD) with a focus on the ultimate goal thereof: to build digital artifacts that are easy, efficient and pleasurable to work – or interact – with. In the second part we will focus on the user-centered design process and discuss and get familiar with several methods and techniques (e.g., A/B Test, Heuristic Evaluation, Controlled Experiments, Personas, Storyboards, Diary Studies, and Usability Tests) used to achieve the ultimate goal of HCC/HCD.
Literatur
Most introductory books on human-computer interaction, interactive systems, usability, interface design, etc. include the basics we will cover early on in the class, as well as some of the methods we will explore later on. Below is a list (in random order) of some suitable books. The list could easily be extended. The university library has a good collection, including many of the listed books.
- Nielsen, J.: Usability Engineering. Morgan Kaufmann.
- Leventhal, L. & Barnes, J.: Usability Engineering: Process, Products, and Examples. Pearson/PrenticeHall.
- Shneiderman, B. & Plaisant, C.: Designing the User Interface: Strategies for Effective Human-Computer Interaction. Pearson.
- Dix A., Finlay, J., Abowd, G.D. & Beale, R.: Human Computer Interaction. Prentice Hall.
- Rogers, Y., Sharp, H. & Preece, J.: Interaction Design: Beyond Human-Computer Interaction. John Wiley & Sons.
- Raskin, J.: The Humane Interface: New Directions for Designing Interactive Systems. Addison-Wesley Longman.
- Preece, J.: Human-Computer Interaction: Concepts and Design. Addison-Wesley Longman.
- Heim, S.: The Resonant Interface: HCI Foundations for Interaction Design. Addison-Wesley.
Prüfungsinformationen
Beurteilungsschema
Note BenotungsschemaPosition im Curriculum
- Masterstudium Media and Convergence Management
(SKZ: 150, Version: 13W.2)
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Fach: Human Centered Computing (HCC)
(Pflichtfach)
-
Human Centered Computing II (HCC II) (
2.0h VC / 4.0 ECTS)
- 180.815 Human Centered Computing II (2.0h VC / 4.0 ECTS) Absolvierung im 2. Semester empfohlen
-
Human Centered Computing II (HCC II) (
2.0h VC / 4.0 ECTS)
-
Fach: Human Centered Computing (HCC)
(Pflichtfach)
- Masterstudium Game Studies and Engineering
(SKZ: 992, Version: 17W.2)
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Fach: Gebundenes Wahlfach
(Wahlfach)
-
Modul: Game Engineering
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4.1 Human Centered Computing II (
0.0h VC / 4.0 ECTS)
- 180.815 Human Centered Computing II (2.0h VC / 4.0 ECTS) Absolvierung im 1., 2., 3. Semester empfohlen
-
4.1 Human Centered Computing II (
0.0h VC / 4.0 ECTS)
-
Modul: Game Engineering
-
Fach: Gebundenes Wahlfach
(Wahlfach)
Gleichwertige Lehrveranstaltungen im Sinne der Prüfungsantrittszählung
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Sommersemester 2024
- 180.815 VC Human Centered Computing II (2.0h / 4.0ECTS)
-
Sommersemester 2023
- 180.815 VC Human Centered Computing II (2.0h / 4.0ECTS)
-
Sommersemester 2022
- 180.815 VC Human Centered Computing II (2.0h / 4.0ECTS)
-
Sommersemester 2021
- 180.815 VC Human Centered Computing II (2.0h / 4.0ECTS)
-
Wintersemester 2019/20
- 180.815 VC Human Centered Computing II (2.0h / 4.0ECTS)
-
Wintersemester 2017/18
- 180.815 VC Human Centered Computing II (2.0h / 4.0ECTS)
-
Wintersemester 2016/17
- 180.815 VC Interactive Systems (2.0h / 4.0ECTS)
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Sommersemester 2016
- 180.815 VC Interactive Systems (HCC) (2.0h / 4.0ECTS)
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Wintersemester 2014/15
- 180.815 VK Interactive Systems (HCC) (2.0h / 4.0ECTS)