623.400 (18W) Seminar in Interactive Systems
Überblick
- LV-Titel englisch Seminar in Interactive Systems
- LV-Art Seminar (prüfungsimmanente LV )
- Semesterstunde/n 2.0
- ECTS-Anrechnungspunkte 4.0
- Anmeldungen 1 (20 max.)
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Organisationseinheit
- Unterrichtssprache Deutsch
- mögliche Sprache/n der Leistungserbringung Deutsch , Englisch
- LV-Beginn 11.10.2018
- eLearning zum Moodle-Kurs
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Anmerkungen
Siehe englische Anmerkungen.
- Seniorstudium Liberale Ja
Zeit und Ort
LV-Beschreibung
Intendierte Lernergebnisse
- Know the methodology for / be able to perform the following research aspects:
- Research the literature on the state of the art of pertinent topics,
- give a synopsis of a scientific paper,
- write and present a scientific paper,
- review other scientific papers.
- Know current developments in Augmented Reality.
- Know the process of contributing to a scientific conference
Lehrmethodik inkl. Einsatz von eLearning-Tools
Individual & group (2-3 persons) work, discussions, reviews, presentations
Inhalt/e
Augmented Reality (AR) constitutes a field of ongoing research since the 1960s of the last century. With the arrival of more powerful mobile hand-held devices (e.g., smartphones and tablets), also mobile AR applications like tourist guides or games have become widely available. Recently several manufacturers introduced new generations of head-mounted displays so-called smartglasses, promising more direct and unified AR experiences. The focus of the seminar is on selected research topics that arise from a HCI perspective on mobile AR based on hand-held and head-worn devices:
- Input Modalities (Gesture, Speech, Gaze, etc.)
- Mobile Interaction – Fragmented Attention
- Perceptual Issues
- Remote Collaboration
- Solutions beyond Visual Augmentation
Erwartete Vorkenntnisse
Good knowledge of Human Computer Interaction and Interactive Systems.
Literatur
Input Modalities
Jens Grubert, Matthias Heinisch, Aaron Quigley, and Dieter Schmalstieg (2015): MultiFi: Multi Fidelity Interaction with Displays On and Around the Body. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). ACM, New York, NY, USA, 3933-3942.
Thammathip Piumsomboon, David Altimira, Hyungon Kim, Adrian J. Clark, Gun A. Lee, Mark Billinghurst (2014): Grasp-Shell vs gesture-speech: A comparison of direct and indirect natural interaction techniques in augmented reality. ISMAR 2014: 73-82.
Mobile Interaction – Fragmented Attention
Joe Marshall and Paul Tennent (2013): Mobile interaction does not exist. In CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13). ACM, New York, NY, USA, 2069-2078.
Andrés Lucero, Kent Lyons, Akos Vetek, Toni Järvenpää, Sean White, and Marja Salmimaa (2013): Exploring the interaction design space for interactive glasses. In CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13). ACM, New York, NY, USA, 1341-1346.
Perceptual Issues
Sheng Liu, Dewen Cheng, Hong Hua (2008): An Optical See-Through Head Mounted Display with Addressable Focal Planes, IEEE International Symposium on Mixed and Augmented Reality 2008.
Klen Čopič Pucihar, Paul Coulton, and Jason Alexander (2014): The use of surrounding visual context in handheld AR: device vs. user perspective rendering. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '14). ACM, New York, NY, USA, 197-206.
Remote Collaboration
Judith Amores, Xavier Benavides, and Pattie Maes (2015): ShowMe: A Remote Collaboration System that Supports Immersive Gestural Communication. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '15). ACM, New York, NY, USA, 1343-1348.
Omid Fakourfar, Kevin Ta, Richard Tang, Scott Bateman, and Anthony Tang (2016): Stabilized Annotations for Mobile Remote Assistance. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16). ACM, New York, NY, USA, 1548-1560.
Beyond Visual Augmentation
Shimon Akiyama, Katsunari Sato, Yasutoshi Makino, and Takashi Maeno (2013): ThermOn: thermo-musical interface for an enhanced emotional experience. In Proceedings of the 2013 International Symposium on Wearable Computers (ISWC '13). ACM, New York, NY, USA, 45-52.
Takuji Narumi, Shinya Nishizaka, Takashi Kajinami, Tomohiro Tanikawa, and Michitaka Hirose (2011): Augmented reality flavors: gustatory display based on edible marker and cross-modal interaction. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '11). ACM, New York, NY, USA, 93-102.
Prüfungsinformationen
Prüfungsmethode/n
Grades will be given based on
- active participation (literature research & reviews, attendance, meeting deadlines)
- reviews of other papers (reports),
- presentations, and
- the seminar report (incl. extended abstract in the beginning).
Prüfungsinhalt/e
Literature research & reviews: Efficacy of research, quality & quantity of "elevator pitchs" on papers found
Reviews of other papers (reports): Quality & usefulness of feedback
Presentation & seminar report: See below.
Beurteilungskriterien/-maßstäbe
Main deliverables (report & presentation):
- Relevance and coherence of the topic selected
- Thematic coverage
- Structure of the report / presentation ("red ribbon")
- Understandability of explanations & argumentation
- Quantity & quality of literature compiled
- Meeting of formal requirements (size / time, format etc.)
Beurteilungsschema
Note BenotungsschemaPosition im Curriculum
- Masterstudium Angewandte Informatik
(SKZ: 911, Version: 13W.1)
-
Fach: Software Engineering
(Wahlfach)
-
Seminar in Interactive Systems (
2.0h SE / 4.0 ECTS)
- 623.400 Seminar in Interactive Systems (2.0h SE / 4.0 ECTS)
-
Seminar in Interactive Systems (
2.0h SE / 4.0 ECTS)
-
Fach: Software Engineering
(Wahlfach)
- Masterstudium Informatik
(SKZ: 921, Version: 09W.1)
-
Fach: Interactive Systems
(Pflichtfach)
-
Seminar in Interactive Systems (
2.0h SE / 4.0 ECTS)
- 623.400 Seminar in Interactive Systems (2.0h SE / 4.0 ECTS)
-
Seminar in Interactive Systems (
2.0h SE / 4.0 ECTS)
-
Fach: Interactive Systems
(Pflichtfach)
- Masterstudium Informatik
(SKZ: 921, Version: 09W.1)
-
Fach: Pflichtfächer
(Pflichtfach)
-
Seminar aus Informatik (
2.0h SE / 4.0 ECTS)
- 623.400 Seminar in Interactive Systems (2.0h SE / 4.0 ECTS)
-
Seminar aus Informatik (
2.0h SE / 4.0 ECTS)
-
Fach: Pflichtfächer
(Pflichtfach)
Gleichwertige Lehrveranstaltungen im Sinne der Prüfungsantrittszählung
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Wintersemester 2023/24
- 623.400 SE Seminar in Human-Computer Interaction (2.0h / 4.0ECTS)
-
Sommersemester 2022
- 623.400 SE Seminar in Human-Computer Interaction (2.0h / 4.0ECTS)
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Sommersemester 2021
- 623.400 SE Seminar in Human-Computer Interaction (2.0h / 4.0ECTS)
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Sommersemester 2020
- 623.400 SE Seminar in Human-Computer Interaction (2.0h / 4.0ECTS)
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Sommersemester 2019
- 623.400 SE Seminar in Interactive Systems (2.0h / 4.0ECTS)
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Sommersemester 2016
- 623.400 SE Seminar in Interactive Systems (2.0h / 4.0ECTS)
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Wintersemester 2014/15
- 623.400 SE Seminar in Interactive Systems (2.0h / 4.0ECTS)
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Sommersemester 2014
- 623.400 SE Seminar in Interactive Systems (2.0h / 4.0ECTS)
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Wintersemester 2012/13
- 623.400 SE Seminar in Interactive Systems (2.0h / 4.0ECTS)
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Wintersemester 2011/12
- 623.400 SE Seminar in Interactive Systems (2.0h / 3.0ECTS)
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Wintersemester 2010/11
- 623.400 SE Seminar in Interactive Systems (2.0h / 3.0ECTS)
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Wintersemester 2009/10
- 623.400 SE Seminar in Interactive Systems (2.0h / 3.0ECTS)