623.913 (19S) Fundamental Topics II in Distributed Multimedia Systems
Overview
- Lecturer
- Course title german Fundamental Topics II in Distributed Multimedia Systems
- Type Lecture - Course (continuous assessment course )
- Hours per Week 2.0
- ECTS credits 4.0
- Registrations 6 (35 max.)
- Organisational unit
- Language of instruction English
- Course begins on 04.03.2019
- eLearning Go to Moodle course
Time and place
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Course Information
Teaching methodology including the use of eLearning tools
Vorlesung und Übungen/Projekte
Course content
Fortsetzung zu Fundamental Topics I in Distributed Multimedia Systems mit folgenden Themenschwerpunkten:
- Advanced and high-efficiency video coding
- Advanced multimedia networking
- Quality of Experience
- Open issues in distributed multimedia systems
Literature
- Ze-Nian Li, Mark S. Drew, Jiangchuan Liu, Fundamentals of Multimedia,2nd Edition, Springer Verlag, 2014
- Iain Richardson, The H.264 Advanced Video Compression Standard,2nd edition, John Wiley & Sons, 2010
- Mathias Wien, High-Efficiency Video Coding, Springer Verlag,2014
- Sebastian Möller, Alex Raake, Quality of Experience,Springer Verlag, 2014
Intended learning outcomes
Students shall learn
- advanced & high-efficient video coding formats,
- advanced multimedia networking topics,
- the principle notion of Quality of Experience incl. its modeling and assessment, and
- identifying open issues in distributed multimedia systems.
Teaching methodology including the use of eLearning tools
Lectures and assignments/projects
Course content
The course discusses additional topics for master students in the general area of distributed multimedia systems.
- Advanced and high-efficiency video coding
- Advanced multimedia networking
- Quality of Experience
- Open issues in distributed multimedia systems
Literature
- Ze-Nian Li, Mark S. Drew, Jiangchuan Liu, Fundamentals of Multimedia,2nd Edition, Springer Verlag, 2014
- Iain Richardson, The H.264 Advanced Video Compression Standard,2nd edition, John Wiley & Sons, 2010
- Mathias Wien, High-Efficiency Video Coding, Springer Verlag,2014
- Sebastian Möller, Alex Raake, Quality of Experience,Springer Verlag, 2014
Examination information
Im Fall von online durchgeführten Prüfungen sind die Standards zu beachten, die die technischen Geräte der Studierenden erfüllen müssen, um an diesen Prüfungen teilnehmen zu können.
Grading scheme
Grade / Grade grading schemePosition in the curriculum
- Master's degree programme Applied Informatics
(SKZ: 911, Version: 13W.1)
-
Subject: Distributed Multimedia Systems
(Compulsory elective)
-
Fundamental Topics II in Distributed Multimedia Systems (
2.0h VK / 4.0 ECTS)
- 623.913 Fundamental Topics II in Distributed Multimedia Systems (2.0h VC / 4.0 ECTS)
-
Fundamental Topics II in Distributed Multimedia Systems (
2.0h VK / 4.0 ECTS)
-
Subject: Distributed Multimedia Systems
(Compulsory elective)
- Master's degree programme Game Studies and Engineering
(SKZ: 992, Version: 17W.2)
-
Subject: Gebundenes Wahlfach
(Compulsory elective)
-
Module: Game Engineering
-
Fundamental Topics I in Distributed Multimedia Systems (
0.0h VC / 4.0 ECTS)
- 623.913 Fundamental Topics II in Distributed Multimedia Systems (2.0h VC / 4.0 ECTS) Absolvierung im 1., 2., 3. Semester empfohlen
-
Fundamental Topics I in Distributed Multimedia Systems (
0.0h VC / 4.0 ECTS)
-
Module: Game Engineering
-
Subject: Gebundenes Wahlfach
(Compulsory elective)
Equivalent courses for counting the examination attempts
This course is not assigned to a sequence of equivalent courses