180.128 (16W) Designing an urban art game I

Wintersemester 2016/17

Registration deadline has expired.

First course session
14.10.2016 12:00 - 14:00 V.1.27 On Campus
... no further dates known

Overview

Lecturer
Course title german Designing an urban art game I
Type Project Seminar (continuous assessment course )
Hours per Week 2.0
ECTS credits 4.0
Registrations 15 (20 max.)
Organisational unit
Language of instruction English
possible language(s) of the assessment German
Course begins on 14.10.2016
eLearning Go to Moodle course

Time and place

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Course Information

Intended learning outcomes

Develop skills to manage a cultural project, to do qualitative research and to produce a media artifact

Develop creative skills to combine media theory, media practice, ethnography, (oral) history, popular culture and art

Teaching methodology including the use of eLearning tools

Group discussions and work

Course content

The aim of this practice based research course is to develop over two semester an audiovisual walk in Klagenfurt/Celovec with game elements. In winter semester we work on the on the concept of the walk and gather its material content through research in archives, interviews, videos, photos etc., start with the production for single stations, find sponsors and secure permissions. In summer semester is the main production phase of the project where we want realize this walk as an app and launch it with an event at the end of the semester.

Literature

Bonfanti, Pérola (2014): http://www.4aces-vienna.com/

Centre for Oral History and Digital Storytelling, Montreal (2013): CANAL: Walking the Post-Industrial Lachine Canal, URL: www.postindustrialmontreal.ca

Hudelist/Pilipets (2014): Walking Art. The Movement In-Between. In: Anglistica AION 18(1): 7-16, URL: http://www.anglistica-aion-unior.org/blank-v74g9

Sheller, Mimi (2014): Mobile Art. Out of the Pocket. In: Gerard Goggin/ Larissa Hjorth (eds.): The Routledge Companion to Mobile Media, New York: Routledge, pp. 197-205.

Vaughan, Kathleen (2009): Finding home. A walk, a meditation, a memoir, a collage. In: Canadian Journal of Environmental Education 13(1): 30-42.

Link to further information

http://perolabonfanti.com/

Examination information

Im Fall von online durchgeführten Prüfungen sind die Standards zu beachten, die die technischen Geräte der Studierenden erfüllen müssen, um an diesen Prüfungen teilnehmen zu können.

Grading scheme

Grade / Grade grading scheme

Position in the curriculum

  • Bachelor's degree programme Media & Communications (SKZ: 641, Version: 16W.3)
    • Subject: Medienpraxis (Compulsory elective)
      • Medienpraktisches Projektseminar ( 0.0h PM / 8.0 ECTS)
        • 180.128 Designing an urban art game I (2.0h PM / 4.0 ECTS)
          Absolvierung im 2., 3., 4. Semester empfohlen
  • Bachelor's degree programme Media & Communications (SKZ: 641, Version: 09W.1)
    • Subject: Strategische Kommunikation und Kommunikationsmanagement (Compulsory subject)
      • Kurs ( 2.0h KU / 3.0 ECTS)
        • 180.128 Designing an urban art game I (2.0h PM / 3.0 ECTS)
  • Bachelor's degree programme Media & Communications (SKZ: 641, Version: 09W.1)
    • Subject: Medienpraxis und Medienkompetenz (Compulsory subject)
      • Medienpraxis und Medienkompetenz ( 8.0h KU / 12.0 ECTS)
        • 180.128 Designing an urban art game I (2.0h PM / 3.0 ECTS)

Equivalent courses for counting the examination attempts

Wintersemester 2015/16
  • 180.128 KS Projektmanagement I (1.0h / 3.0ECTS)
Sommersemester 2014
  • 180.128 KU Zielgruppenmarketing im Medienbereich (2.0h / 3.0ECTS)
Wintersemester 2012/13
  • 180.128 KU Theorie und Praxis des Kommunikationsmanagements (2.0h / 3.0ECTS)