180.823 (20W) Games Development
Overview
Due to the COVID-19 pandemic, it may be necessary to make changes to courses and examinations at short notice (e.g. cancellation of attendance-based courses and switching to online examinations).
For further information regarding teaching on campus, please visit: https://www.aau.at/en/corona.
For further information regarding teaching on campus, please visit: https://www.aau.at/en/corona.
- Lecturer
- Course title german Games Development
- Type Lecture - Course (continuous assessment course )
- Course model Online course
- Hours per Week 2.0
- ECTS credits 4.0
- Registrations 21 (30 max.)
- Organisational unit
- Language of instruction English
- Course begins on 23.10.2020
- eLearning Go to Moodle course
Time and place
Please note that the currently displayed dates may be subject to change due to COVID-19 measures.
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Course Information
Intended learning outcomes
The goal of this course is to introduce students to computer game production. This is not primarily a technical issue especially as game production involves mostly non-technical work like creative audio, 3D and visual design, product management and planning, story boarding & writing, and testing. Among other things the students will learn how to sketch, plan, develop, and evaluate games, bringing them from vision to reality.
Course content
- A brief history of computer games
- Computer games 101 (types, brands, common knowledge, ...)
- Game mechanics - the building blocks of a computer game
- Game design - writing and storyboarding
- Game art - creativity, sound, music and graphics
- Game production - planning, management, marketing, rating
- Hands on - design and build your own game
Examination information
Im Fall von online durchgeführten Prüfungen sind die Standards zu beachten, die die technischen Geräte der Studierenden erfüllen müssen, um an diesen Prüfungen teilnehmen zu können.
Examination methodology
Presentations, summaries of papers & videos, production of game artefacts, and a final multiple choice test.
Examination topic(s)
Things learned during the course.
Assessment criteria / Standards of assessment for examinations
The final grade is composed of:
* 50% produced content & presentations
* 50% final exam
Grading scheme
Grade / Grade grading schemePosition in the curriculum
- Master's degree programme Media and Convergence Management
(SKZ: 150, Version: 13W.2)
-
Subject: Electives I - Multimedia Systems (MS)
(Compulsory elective)
-
Games Development (
2.0h VK / 4.0 ECTS)
- 180.823 Games Development (2.0h VC / 4.0 ECTS)
-
Games Development (
2.0h VK / 4.0 ECTS)
-
Subject: Electives I - Multimedia Systems (MS)
(Compulsory elective)
Equivalent courses for counting the examination attempts
-
Wintersemester 2023/24
- 180.823 VC Computer Games (2.0h / 4.0ECTS)
-
Wintersemester 2022/23
- 180.823 VC Computer Games (2.0h / 4.0ECTS)
-
Wintersemester 2021/22
- 180.823 VC Computer Games (2.0h / 4.0ECTS)
-
Wintersemester 2019/20
- 180.823 VC Games Development (2.0h / 4.0ECTS)
-
Wintersemester 2018/19
- 180.823 VC Games Development (2.0h / 4.0ECTS)
-
Wintersemester 2017/18
- 180.823 VC Games Development (2.0h / 4.0ECTS)
-
Wintersemester 2016/17
- 180.823 VC Games Development (2.0h / 4.0ECTS)
-
Wintersemester 2015/16
- 180.823 VC Games Development (2.0h / 4.0ECTS)
-
Wintersemester 2014/15
- 180.823 VK Games Development (2.0h / 4.0ECTS)