Win-for-All in Software Engineering Education: Balancing Social Dilemmas to Foster Collaboration
Software engineering is a highly collaborative process. However, we still lack knowledge
on how to collaborate successfully. A main barrier to successful collaboration emerges due to social dilemmas that can be traced back to a profound tension between what is desirable for a collective as a whole, e. g. a software development team, and what is desirable for an
individual, e. g. a single coder. This position paper introduces the concept of win-for-all
(winn) and applies it to software engineering education. winn is an all-purpose pattern of
thought for group processes with the aim to optimally balance individual and group needs.
Thus, winn is a prerequisite for sustainable and high-quality performance of the whole group,
the latter being a central issue for software engineering. High-level performance can only be
achieved through a systemic perspective: both, the group and the individual (as a fundamental element of the group) have to be considered. Consequently, there is also still a lot of potential for teaching and improving collaboration in software engineering education.
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